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Gaming and Cybersports
Policies, practices, human capital, technologies and strategies that are reshaping the sector, with particular attention on how new forms of distribution are changing business models.  
Article
21.05.2018
E-sports are just getting started
The date is 18 March 2018, and we’re in Haikou (China). It’s the final battle of the World Electronic Sports Games. Millions of viewers worldwide watch their favourite e-sports players via live streams. After a fierce three-round Dota 2 match, Team Russia defeated their Brazilian rivals, earning 800000 dollars in prize money. This is Russia’s most resounding victory in recent years, giving the team top spot in the overall rankings.